AI Insights · Timothy · September 2021
Top 5 Slime Games on iOS in Switzerland, Q3 2021
Discover the performance trends of the top 5 slime games on iOS in Switzerland during Q3 2021, including weekly downloads, revenue, and active user data.
During Q3 2021, the top 5 slime games on iOS in Switzerland showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared:
Magic Slime: Antistress & ASMR from Finger Art Games experienced fluctuations in its weekly revenue, peaking at approximately $2K in early July and gradually decreasing to around $1.5K by the end of September. Weekly downloads were modest, starting at 54 in late June and dropping to as low as 6 in mid-September before slightly rebounding to 17 by the month's end. The app's active user base saw a consistent decline from 1.1K in late June to 803 by the end of September.
Index Zero's Jelly: Slime simulator, ASMR had a relatively stable revenue in the early part of the quarter, with a peak of $156 in the first week of July, but saw a sharp decline to just $1 by early August. Downloads peaked at 69 in early August but dropped to single digits soon after. The active user count consistently decreased from 575 in late June to 402 by the end of September.
Fluid Simulation by Pavel Dobryakov saw varied revenue, with a notable spike to $137 in mid-August. Downloads also fluctuated, peaking at 469 in late June and seeing a secondary peak of 436 in late July. However, active users dropped significantly from 921 in late June to 370 by the end of September.
Dramaton LTD's Super Slime Simulator experienced a significant revenue increase in late August, reaching $229, before dropping to $57 by the end of September. Downloads were relatively stable, with a peak of 337 in mid-July and ending the quarter at 175. Active users remained strong, fluctuating between 1.8K and 1.3K throughout the quarter.
Goo: Slime simulator, ASMR from Exomind LTD showed a notable increase in both revenue and downloads in mid-August, with revenue peaking at $123 and downloads reaching 609. Active users saw a significant rise from 54 in early August to 378 by late August, before gradually declining to 122 by the end of September.
For more detailed insights and data on these apps, visit Sensor Tower.